Nintendo Wii U consoles are dying due to memory-related issues, but there's a fix

Alfonso Maruccia

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Facepalm: When Nintendo released the Wii U in 2012, gamers weren't exactly lining up to purchase the new console. Now, after 12 years, the device is exhibiting signs of hardware unreliability that could potentially cause many systems to effectively become unusable.

According to retro-focused podcaster "Retro Blast," Wii U consoles are "literally dying" due to unreliable memory chips used as system memory. If the device is left without power for too long, the inexpensive eMMC Flash memory soldered onto the motherboard can become corrupted, preventing the console from booting normally.

Wii U consoles are essentially self-bricking, displaying a generic system memory error during startup. Retro Blast noted that Nintendo partnered with memory manufacturers such as Toshiba, Samsung, and Hynix to produce the console's eMMC chips. Among these, Hynix's flash memory units are reportedly the most failure-prone, although the bricking issue appears to be a "lottery" at this point.

Retro Blast is not the first Wii U owner to encounter the issue. Many Nintendo fans have reported similar problems over the past few months, highlighting that the low-quality manufacturing choices made by the Japanese company are now negatively impacting retro gaming enthusiasts and hardware preservationists.

Once affected, a Wii U console can no longer boot using normal methods. The Wii U was hacked a few years after its release, allowing resourceful users to choose from various methods to attempt to revive their consoles after the internal eMMC chip becomes corrupted.

The most complex solutions for addressing error 160-0103 involve using a Raspberry Pi Pico microcontroller connected to the Wii U's USB port, along with a NAND recovery kit that requires soldering. However, the cheapest and likely easiest way to revive a self-bricked Wii U is through the ISFShax exploit, which can redirect the console's system memory to a properly formatted and pre-configured external SD card during boot.

While Nintendo could theoretically offer an official repair service to replace the failing eMMC unit, it is highly unlikely that the Japanese company would accept such support requests. The basic Wii U model was discontinued in 2015, and Nintendo formally announced the end of production in January 2017. Although fans are still trying to keep the troubled Wii successor alive after the cessation of official support, the ticking time bomb of the eMMC failure could leave many console collectors very unhappy.

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It's so like Nintendo to sell poor quality systems while charging as much as if those had premium parts inside.

Today's report is about the Wii-U, but I wouldn't be surprised if in the not so distant future Switch owners would start reporting something alike...somehow the blind fans will dismiss the issue as "an old system that no one cares about" ...but making up excuses for Nintendo they would only blind themselves from the truth.
 
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It's so like Nintendo to sell poor quality systems while charging as much as if those had premium parts inside.

Today's report is about the Wii-U, but I wouldn't be surprised if in the not so distant future Switch owners would start reporting something alike...somehow the blind fans will dismiss the issue as "an old system that no one cares about"
What you see is also the future of sony and microsoft consoles. Anything with soldered system memory is doomed to this type of failure eventually.
 
It's been over 10 years since the Wii U launched. Even very late cycle sales it's still at least 5 years so I don't think this can be called 'early' deaths.
 
What you see is also the future of sony and microsoft consoles. Anything with soldered system memory is doomed to this type of failure eventually.
While nothing is long term future proof, low quality parts in a console certainly makes that future even closer than anyone would want to...and so far Nintendo is already known for being tone deaf on the massive amount of complains in their consoles and controllers internal components.
 
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My PS2 was produced in 2000. Still works fine. Same with my n64 from 1998, and my NES from 1985.

So yea, only 10 years? That's pretty ****ing ****.
Ok…. Did you have a 15 year warranty on your WiiU?
Cause I’m pretty sure it didn’t come with one… while it’s great to see some consoles last decades, to EXPECT that is pretty ridiculous.

I’ve still got my original NES and Gameboy working… but if and when they finally stop working, I don’t think I’ll be boycotting Nintendo.
 
What you see is also the future of sony and microsoft consoles. Anything with soldered system memory is doomed to this type of failure eventually.
Wouldn’t we be hearing similar reports for the PS4 and Xbox One if that was the case?

Pretty certain both the PS4 and Xbox One have their OS’s installed on the HDD no?
 
While nothing is long term future proof, low quality parts in a console certainly makes that future even closer than anyone would want to...and so far Nintendo is already known for being tone deaf on the massive amount of complains in their consoles and controllers internal components.
I dot disagree, but Neither Sony nor MS are well known for using the best quality components either.
Ok…. Did you have a 15 year warranty on your WiiU?
Cause I’m pretty sure it didn’t come with one… while it’s great to see some consoles last decades, to EXPECT that is pretty ridiculous.
No, I didnt. It is NOT "ridiculous" to expect something to last well past the warranty.

Where did this consumer hostile BS notion come from? Laptops, desktops, game consoles, I've got TONS of tech that has lasted well over a decade or two. Electronics are solid state, when taken care of, there is no reason they should be dying so quickly.

Irreplaceable storage, like sealed batteries and DRMed components, is merely a form of planned obsolescence. Which should be inexcusable in our environmentally obsessed world.
Wouldn’t we be hearing similar reports for the PS4 and Xbox One if that was the case?

Pretty certain both the PS4 and Xbox One have their OS’s installed on the HDD no?
Yes, they are isntalled on HDDs, and yes, those HDDs DO fail. Go look up some forums, you'll find posts about it.

The difference is, of course, those are HDDs. Those are REPLACEABLE. You can put a new drive in and be right as rain within a few minutes (for playstation) or an hour or two (for xbox, arsehole design). You cant do that on a wii u, PS5, or xbone, unless you have a $25,000 BGA machine or the steadiest hands on earth.
 
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It's been over 10 years since the Wii U launched. Even very late cycle sales it's still at least 5 years so I don't think this can be called 'early' deaths.
As I said in my original comment, making up excuses for Nintendo is just blinding yourself to the truth....I have a PS2, Original Xbox and those are still going after more than 20 years.
 
Yes, they are isntalled on HDDs, and yes, those HDDs DO fail. Go look up some forums, you'll find posts about it.

The difference is, of course, those are HDDs. Those are REPLACEABLE. You can put a new drive in and be right as rain within a few minutes (for playstation) or an hour or two (for xbox, arsehole design). You cant do that on a wii u, PS5, or xbone, unless you have a $25,000 BGA machine or the steadiest hands on earth.
Yeah I was going to say, I definitely replaced my PS4 Pro HDD with an SSD, but you're right about the newer consoles, PS5 and Xbox Series, Then again, the PS5 and Xbox Series aren't using eMMC though, wonder if that'll make the difference? Since it might not be quite as cheap NAND.
It's a shame they didn't both go the route of simply using M.2 NVMe drives for the OS, make it replaceable just-in-case.
 
I sold mine recently on marketplace. Unfortunately it's just not a system I find myself gravitating towards. Being able to emulate its small library quite easily really negates the need to keep one around. I will miss the Wii Sports and Nintendo Land though, great with friends. Also sold my switch. Only Nintendo device I'll keep for eternity is my 3DS.
 
Yeah I was going to say, I definitely replaced my PS4 Pro HDD with an SSD, but you're right about the newer consoles, PS5 and Xbox Series, Then again, the PS5 and Xbox Series aren't using eMMC though, wonder if that'll make the difference? Since it might not be quite as cheap NAND.
It's a shame they didn't both go the route of simply using M.2 NVMe drives for the OS, make it replaceable just-in-case.
It'll still happen eventually, but since its TLC NVMe it will likely last a lot longer. Depends on how often games are moved, but I wouldnt be surprised to see that storage last 20+ years.
Memory dying from too long without power is a new one.

It also sounds like a plot from a sci-fi flick about living robots.
Data being corrupted on flash is pretty common, cold storage for NAND is measured in weeks. Hard drives are measured in months or sometimes years.

What's not common is having no restore system. The firmware on PS4, for instance, is on an EEPROM and will activate if the main storage fails so you can flash the OS back on it. Apparently the wii u has no such system?
I sold mine recently on marketplace. Unfortunately it's just not a system I find myself gravitating towards. Being able to emulate its small library quite easily really negates the need to keep one around. I will miss the Wii Sports and Nintendo Land though, great with friends. Also sold my switch. Only Nintendo device I'll keep for eternity is my 3DS.
I use mine as an emulation device. It'll run anything nintendo made prior to it, all on one box with a decent controller. Makes N64 games way more fun to play.

Of course I've already got mine set to use the external storage so I'm not going to run into the eMMC issue.
 
There are a few major problems with this article on this old story...

Firstly, it's not about the console being left without power. Yes, many people first noticed it, after they plugged in their console after a long time, but it's not about the console being unplugged but the problem just takes a long time to develop. And over this time it's likely that the console was unplugged for some time.
Even if the console is plugged in, but powered off, the eMMC doesn't even get power. Flash isn't DRAM that refreshes itself all the time. It might be possible that the controller n the eMMC scanns for emerging ECC errors and rewrites them if they are still correctable, but there is no evidence or indication that the firmware implements such a feature. There is just no reason or evidence to believe that...
There is this Standby Services feature, which makes the console wake up periodically and go to the so called "ECO Mode" in which it eMMC is indeed powered, but even that didn't help. We actually had some console, which was plugged in all the time with ECO mode. The data on the eMMC still corrupted but the countless wake ups also wore down the SLC chip, which was then beyond it's design number of P/E cycles and had no error free superblocks left (only ECC correctable).
The Problem is most likely caused by some problem during manufacturing of the flash in the eMMC, which makes it leak out the charges which hold the data much sooner than anticipated. It will happen to all flash eventually, but usally not that fast. But just leaving the console plugged in won't help with that. On the contrary leaving the console plugged in all the time will wear down other components, like the standby voltage converter and the wireless modules, which listen for the remotes to wake the console up. If Standby is enabled even more components will be worn down. It's highly recommended to set the Standby interval to the max of 24h instead of the default 1h to reduce wear on the SLC and fan.

eMMC is just an off the shelf component. It didn't require any partnership, it's not especially low quality or something. Every smartphone at the time used eMMC (except the iPhone), you find it in TVs and Cars and many other appliances. Nintendo just used something Industrie Standard from three established manufacturers, namely Samsung, Toshiba and Hynix. Samsung had their share of eMMC problems too, not even once, but none effecting the Wii U. On the Wii U only the Hynix ones are problematic, which make up arounf 1/3 of the 32GB consoles. The 8GB models never used Hynix and are unaffected. So telling people to keep their consoles plugged in because of that, will lead to a lot of failures from other components wearing down while most people aren't even affected by the problem that this tries to solve. Also there are many consoles with Hynix, showing no signs of corruption, independt if they where plugged in or not.
And the Wii U isn't the only thing that is affected by these problematic eMMCs. There are also TVs and Teslas which suffer from these bad eMMCs...

Nintendo also did free repairs on this problem in the past. You can find reports of that from like 6 years ago, when this was actually news...

At least this article names some proper fixes. The first one I read that head them so far, so I guess that's at least something...
 
Of course I've already got mine set to use the external storage so I'm not going to run into the eMMC issue.
Using external Storage won't do anything for the eMMC issue. Most of the system titles are still on the MLC and the console can't boot without it. Also this problem isn't caused by wear, it affects also very little used consoles. If you have bad eMMC it will happen to you, if not it won't, no matter where you store your games.

As I said in my original comment, making up excuses for Nintendo is just blinding yourself to the truth....I have a PS2, Original Xbox and those are still going after more than 20 years.
Just saying that that PS3 and Xbox 360 also had their failures. With some revisions you can even be sure they will fail after some amount of use caused by the under fill and overheating.

And I mean there are good reasons to critique Nintendo, like they don't have any recovery option. But the claim that evil evil Nintendo is using low quality components, because some standard component from a third party develops a problem after 10 years is a little far fetched. Btw also some Xboxes, which came without HDD had eMMC, even from Hynix...
On other devices you were lucky if you had a Hynix and not a Samsung. Some problems will only be visible after some time in the field.
 
No, I didnt. It is NOT "ridiculous" to expect something to last well past the warranty.

Where did this consumer hostile BS notion come from? Laptops, desktops, game consoles, I've got TONS of tech that has lasted well over a decade or two. Electronics are solid state, when taken care of, there is no reason they should be dying so quickly.
15 years isn’t that quick… and assuming a 2-3 year warranty (I can’t remember but I doubt it was longer than that), it’s still “well beyond” its warranty.
 
My PS2 was produced in 2000. Still works fine. Same with my n64 from 1998, and my NES from 1985.

So yea, only 10 years? That's pretty ****ing ****.
N64 and PS2 didnt had on board storage. The only storage they had was on optical media and mask ROM(both totally different than flash based storage and both non-editable) and they were additional, not of console, and especially not where the OS resided.
 
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